
- #Wow mounts that carry passengers how to
- #Wow mounts that carry passengers software
- #Wow mounts that carry passengers code
degrades the value of multi-rider mounts. So in reality, things like level sync and all the heroics that it is largely centered around. I get that some people don't like it, but overall I think it has raised the appeal of spending time on the various planets.Ģ) Except for leveling a new character (which is most efficiently done solo these days) Most people insta-port to most content these days. It radically altered the player bases access and interest in the various planets which was a huge improvement in the game IMO.

It would be used by the same people that level sync was supposed to help, and they spent quite a bit to make that happen.ġ) things like Level Sync have much broader application to the player base. It would be used by the same people that level sync was supposed to help, and they spent quite a bit to make that happen. I am making no claims either way, but feel it would be financially worth their while to look into it. The person I was replying to made a wild assed guess as to if it would be hard. allowing players to play together does have a value to the devs, otherwise why would they have advertised level sync as a way for friends to play together. You and I have absolutely zero knowledge as to how hard it would be to program this. In other words, group content does not = more cash cowing in the packs. All you have to do is put one thing in a pack that is super rare and desired by the average player in game (regardless of their guild or premade or PuG interests and affiliations).
#Wow mounts that carry passengers how to
they are already huge cash cows and Bioware has demonstrated that they know how to put shinies in the packs that will keep them turbo-charged as cash cows. It has little or no value to random coagulations of characters in game. This is something that would likely be used predominately by guilds and premades.
#Wow mounts that carry passengers code
The code base they have to work with probably looks similar to the mythical Gordian Knot.Īll that said, I do disagree with you that this idea represents some cash cow for the studio.


which IMO is a testament to the massive and chaotic code base the current team inherited from the original game development team 4 years ago. I am simply pointing out that most people with common sense can recognize that such an addition would not be trivial, particularly for Bioware who habitually releases silly bugs into the wild. So yeah, it is very likely much harder then you are willing to admit.īy the way, before you also ad hominem me.
#Wow mounts that carry passengers software
You are speaking from an in depth knowledge of software engineering or just talking out of your ***?Ĭommon sense dictates that anything that fundamentally changes the mobility dynamics of multiple unrelated characters in an MMO moving in unison = more then just writing a little code, slapping it into the existing code, and releasing it to the world.
